So I needn't digress once I get started, here's today's obligatory bit of off-topic gaminalia:the last time I rifled through these archives of C64 high resolution fan artwork. Last time we looked at pieces celebrating games which never wound up on Commodore's venerable platform, and this time -- we look at renderings of rooms, designs and situations -- some from games-never-made-for-the-C64, as they would have appeared under that machine's once-supreme, eventually-lacking graphics capabilities, and other times, the artists have perhaps chosen to demonstrate that prettier versions were possible on the C64 than were officially produced -- typically striving to capture some of the splendor of Amiga versions. (I know, that's not a fair comparison -- it's comparing Commodores to Commodores!)
EDITOR'S NOTE: It has been brought to my attention that I have inadequately communicated that this isn't just a single piece of updated artwork, but an entire upgraded game, fully playable. Other titles to receive the plastic surgery treatment include Commando, Ghosts 'N Goblins, and even a slice of Zak McKraken.
Here's the "castle siege" mini-game from Cinemaware's Defender of the Crown (recently covered lovingly by The Digital Antiquarian) -- Amiga first! -- as drawn by "God", vs. how it actually appeared in-game on the C64.here's a look at how he looked back on the C64. is quite faithful.) Here is how levels generally looked for this game's C64 conversion.) over here. here's a similar shot from the Saturn version. (Nothing in the C64 version even comes close!) the same shot on the actual C64 version of that game. (Exercise to the reader: look up related Katakis anecdote.) its genuine C64 version, and closer by far to the Amiga version. here's a pic from the C64 version of Wasteland!) (Actually, isn't a surviving supercomputer one of the sub-quest elements in one of the Wasteland games? Or am I thinking of David Brin's The Postman? In any case, the C64 was hardly a supercomputer -- rather, a super computer!) the same character's appearance in the game's official C64 port!
OK, stay tuned, retronauts! This isn't my final visit to the C64 hirez well, but I have some other business I need to clear aside before we return here.